Vivaldi just launched a built-in browser game, Vivaldia. The game was developed by the game development company Porcelain Fortress and integrated in the browser by the Vivaldi team. Read more: https://vivaldi.com/blog/vivaldia-more-than-a-browser-game/
Arnaldur is a designer and Arnar is an engineer. They had been developing Nytja as a side project until they received a grant from Tækniþróunarsjóður (Technology development fund) this summer, which gave them the push to pursue it full time. Nytja is a startup that aims to abolish food waste in the restaurant and retail food industry. The goal is to create a marketplace for food otherwise discarded.
For the millions of people working from home, the internet is always on. That may sound like nirvana for a browser company like Vivaldi – but in fact, it’s alarming. People are more productive and happier when they take proper breaks and have a variety of experiences. Try out the Break Mode in Vivaldi browser! Read more here.
Ketill and the PF team got grants from Rannís (The Technology Development fund) this summer!
Ketill Gunnarsson received „Sproti“ (20 M isk over the next two years) to develop automated drone inspection systems for powerline maintenance.
The Porcelain Fortress team received „Vöxtur“ (50 M isk over the next two years) to develop its next video game Citadel of the Eternals
Daníel Kristjánsson is an engineer who’s been living in New York for the last 20 years. He was once a major contributor to the MythTV open source project and since then he’s worked on various projects including educational software and various media platforms.
He is currently working on reducing the time it takes for ML engineers to turn data in data lakes into useful features for training and serving machine learning models.
Vivaldi and Grótta’s handball league have signed a 2-year sponsorship. Read more here.
Welcome to the Innovation House family, Grétar, Katrín and Hjörtur! TopoLocate ehf. is working with new and emerging technology to speed up creation of Cadastral maps. The project is sponsored by Tækniþróunarsjóður (Technology Development Fund), Fræ and is supported by “Stjörnusproti”. The Seltjarnarnes team working in Innovation House includes, Grétar Örn Hjartarson B.Sc. Computer Science, Katrín Viktoría Hjartardóttir Software Engineering student HR and Hjörtur Grétarsson B.Sc. Computer Science and MBA.
Welcome to Innovation House, independent innovators! We are all looking forward having you around this summer The new tenants in office 16 are a menagerie of design/tech people that have shared an office for the past few years in Iðnó. With Iðnó closing down we’re here for the summer to work on various personal and Rannís funded projects.Sigursteinn J Gunnarsson is a game designer with a degree from NYU and half of Tasty Rook, the creators of phone party games Triple Agent and Out of the Loop.Páll Ragnar Pálson is a CCP veteran-gone-indie game developer creating prototypes for new games.Ketill Gunnarsson is a drone expert that’s currently using his expertise to develop automated drone inspection systems for powerline maintenance.Owen Hindley is a creative technologist with extensive experience in VR, Unity and theater. He is currently working on the follow up to Kassinn, a multi-awarded theater VR piece.
Porcelain Fortress has just achieved the impossible by being the first Icelandic company to publish a game for a Nintendo game console. We have just launched No Time to Relax for the Nintendo Switch. We also published a big update to accompany the launch for Windows and Mac OS as the game supports cross-play between PCs and Switch.
Porcelain Fortress was founded in April of 2017 and the team was one of 10 teams chosen to participate in Startup Reykjavík over that summer. After the accelerator was over we were welcomed at the offices of Innovation House in Seltjarnarnes and have had our office there since.
No Time to Relax is the companies first game, launched in August of last year for Windows and Mac OS. The team is now doing the groundwork for the companies next game: The Citadel. There players need to build and maintain a colossal tower in a fantasy setting.
No Time to Relax can be found here on Steam for PCs:
The game launches on the 20th of February for Switch in Europe, Africa, Australia and New Zealand.
On the 24th of February it launches in North- and South-America.