Congratulation Torfi and Joon!
Torfi and Joon just launched their game NUTS on Apple Arcade, Nintendo Switch and Steam! The game was in development for 2 years, and in just a few days it got over 100 Very Positive reviews on Steam from players.
NUTS is an adventure in squirrel surveillance, a single player game where you spy on squirrels to find out what they are up to, using some old clunky experiment, and fax the results to your boss who you talk to over the phone. What are the curious creatures hiding?More info: All info and links on https://nuts.game
Vivaldi just launched a built-in browser game, Vivaldia. The game was developed by the game development company Porcelain Fortress and integrated in the browser by the Vivaldi team. Read more: https://vivaldi.com/blog/vivaldia-more-than-a-browser-game/
Arnaldur is a designer and Arnar is an engineer. They had been developing Nytja as a side project until they received a grant from Tækniþróunarsjóður (Technology development fund) this summer, which gave them the push to pursue it full time. Nytja is a startup that aims to abolish food waste in the restaurant and retail food industry. The goal is to create a marketplace for food otherwise discarded.
For the millions of people working from home, the internet is always on. That may sound like nirvana for a browser company like Vivaldi – but in fact, it’s alarming. People are more productive and happier when they take proper breaks and have a variety of experiences. Try out the Break Mode in Vivaldi browser! Read more here.
Welcome to Innovation House, independent innovators! We are all looking forward having you around this summer The new tenants in office 16 are a menagerie of design/tech people that have shared an office for the past few years in Iðnó. With Iðnó closing down we’re here for the summer to work on various personal and Rannís funded projects.Sigursteinn J Gunnarsson is a game designer with a degree from NYU and half of Tasty Rook, the creators of phone party games Triple Agent and Out of the Loop.Páll Ragnar Pálson is a CCP veteran-gone-indie game developer creating prototypes for new games.Ketill Gunnarsson is a drone expert that’s currently using his expertise to develop automated drone inspection systems for powerline maintenance.Owen Hindley is a creative technologist with extensive experience in VR, Unity and theater. He is currently working on the follow up to Kassinn, a multi-awarded theater VR piece.
Porcelain Fortress has just achieved the impossible by being the first Icelandic company to publish a game for a Nintendo game console. We have just launched No Time to Relax for the Nintendo Switch. We also published a big update to accompany the launch for Windows and Mac OS as the game supports cross-play between PCs and Switch.
Porcelain Fortress was founded in April of 2017 and the team was one of 10 teams chosen to participate in Startup Reykjavík over that summer. After the accelerator was over we were welcomed at the offices of Innovation House in Seltjarnarnes and have had our office there since.
No Time to Relax is the companies first game, launched in August of last year for Windows and Mac OS. The team is now doing the groundwork for the companies next game: The Citadel. There players need to build and maintain a colossal tower in a fantasy setting.
No Time to Relax can be found here on Steam for PCs:
The game launches on the 20th of February for Switch in Europe, Africa, Australia and New Zealand.
On the 24th of February it launches in North- and South-America.
We are building AI stylist built to identify what type of clothes really suits you based on body structure, colour scheme, hobbies and occupation and analyses you very carefully. Letting you choose what you need and should wear. Even giving you choices you never have thought of, and an opportunity to become more adventurous or creative.
We are currently in Beta testing and you are welcome to participate at www.therebutia.com